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Release

Game Client Sweep – first part (Phaser)

Today I managed to perform first part of Game Client Sweep (which in fact was really needed – as there’s some bloat in Client’s code).

I did following things:
– removed not needed dependencies
– Phaser updated to the newest version as of now (Phaser 3.52)
– Fixes needed to adapt code from outdated Phaser version (almost year and a half old!)

I‘m planning to continue with code sweep of the game client during next days, as I feel that there’s some parts of code that’s needs optimization for running on Mobile – as Smartphones and Tablets are ones of my main target.

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